NBA 2K21 players struggling with the revamped shooting knife shouldn't feel alone as even Damian Lillard, the Portland Trailblazer Star Point Guard, has problems with it.
Lillard, the cover athlete for the Standard Edition of NBA 2K21, is known for his shot touch with career averages of 43.7% for field goals, 37.3% for three-point goals and 88.9% for free throws. However, these percentages do not appear to carry over to NBA 2K21.
Am I the only one struggling with this gunshot knife? ???????? ♂️ and I haven't taken a free throw yet
– Damian Lillard (@Dame_Lillard) September 4, 2020
The shooting mechanic in NBA 2K21 was revised after feedback that it was too easy with NBA 2K20. The developers may have made the shooting too difficult as players responded to Lillard's tweet with their own fights using the game's shot display.
The gunshot knife has also received its share of followers, with some claiming that players will get used to it over time. Complaints with the feature have already prompted NBA 2K21 Gameplay Director Mike Wang to share tips about the feature and ask players to "be patient".
Recording tips for 2K21:
???? At the ideal release time, tap the left trigger for a boost
???? When using the shot button, turn off the shot knife for a boost
???? Green release is more difficult this year, be patient
OR disable Shot Aiming if you want shot timing on Pro Stick like last year
– Mike Wang (@Beluba) September 4, 2020
The advertising generated by Lillard's tweet likely helped address the issue with 2K. The developer announced that they will be making adjustments to the footage in NBA 2K21, but only for the lower difficulty levels.
2K21 Shooting Hotfix will hit 9/6 tomorrow for rookie, pro and all-star levels of difficulty ????
Shooting remains the same on higher levels of difficulty and in the neighborhood ????
Hope this helps the newcomers. Let the feedback come! ????
– NBA 2K21 (@ NBA2K) September 5, 2020
NBA 2K21 on next generation consoles
NBA 2K21 previously caused controversy due to the price of the PlayStation 5 and Xbox Series X versions. The game costs $ 70, an increase of $ 10 from the usual price for current generation console games.
Strauss Zelnick, CEO of Take-Two, later made it clear that the publisher would consider a $ 10 price hike for next-generation console games "title by title" amid rising development costs.